Learn the complete pipeline - from start to presentation - creating an Orc bust using ZBrush, 3ds Max, and Photoshop!
Explore several new software options to elevate beyond the basics of creating textures and materials!
Create and understand displacement techniques utilizing parallax and tessellation shaders in UE4
Learn the core fundamentals of animation in Maya - from the basic principles, to animating a rigged character!
Learn essential tips and tricks you need to know when working with the Unity Game Engine!
Learn the skills to create amazing models and textures to build a stylized environment from start to finish!
Learn how to program in C# by making games in Unity
Learn advanced and powerful C# scripting techniques for building professional-grade games in Unity
Explore how to build, animate, and setup 2D game characters for your games!
Master UVW Unwrapping for your game props as we guide you step-by-step through the most important tools in 3ds Max!
In this course, instructor Alan Thorn is going to be giving a comprehensive introduction to Blender for Game Artists!
Learn the principle fundamentals of scripting and coding with the C# language for games inside of Unity!
Learn the fundamentals of programming for designing and building games easily with C#
Learn how to create dynamic cloth elements for real-time game environments!
Understand the Complete Process to Publish Games and Apps with UE4!
Learn the modeling process of building a complex tank vehicle inside of Maya!
Learn the complete rigging and skinning process for bipeds using Maya with a focus on game characters!
Build an FBX exporter in Maya while learning some advanced scripting techniques!
Learn how to make great games the easy way with Unity
Learn how to quickly color character art in a cell shaded style while maintaining maximum flexibility.
Explore the process of building a complete 3D puzzle game inside of Unity - from start to finish!
This course gives a complete tour of ALL the key features and aspects of Unity you need to know for building games!
Everything you need to know to get started in the world of Game and Level Development with Unity 5 from the ground up!
Use Substance to create the shaders needed for a winter environment in Unreal 4
This course is designed to de-mystify sculpting a realistic portrait in ZBrush.
Learn the basics of sub-division / high poly modeling for games using Autodesk's 3ds Max!
Learn the complete introduction to utilizing motion capture data into your pipeline with Autodesk's Motionbuilder!
Build game-ready environment models for amazing level designs!
Learn how to create a procedural wood texture in substance designer
Learn to sculpt terrain with Mudbox and setup our terrain for engines such as Unity3d, Cryengine 3, and Unreal Engine 4.
Learn to create a 2D Shooting Gallery game with the Unity Game Engine from scratch!
Learn the basics of Maya with a focus on game assets! We'll go from the very beginning - to making our first prop!
Learn the basics of this phenomenal retopologizing tool as we cover several complex meshes in an introductory course!
Create an exciting, effective, and dynamic character-driven scene in this composition tutorial!
Learn to create a game level from scratch using an industry-standard game engine!
An introduction to digital sculpting for games and film using Pixologic's powerful software ZBrush.